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Location: Portugal
Job: Student, Programmer

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Sign-Up Date:
8/29/03

Level: 20
Aura: Light

Rank: Scout
Blams: 175
Saves: 79
Rank #: 31,415

Whistle Status: Normal

Exp. Points: 4,190 / 4,440
Exp. Rank #: 5,444
Voting Pow.: 6.18 votes

BBS Posts: 94 (0.04 per day)
Flash Reviews: 346
Music Reviews: 1
Trophies: 0
Stickers: 0

All Flash Reviews

346 Reviews | 54 w/ Responses

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Score: 9
One More Final Battle

"Hilarious!"

date: October 7, 2006

Not Original, But Who Gives A Damn?

Great stuff. Good way to make people notice you :P

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Score: 6
Epics of Distant Realm

"Arghthebrokensave"

date: September 2, 2006

WHAT GOOD is a save function that only keeps the data until you close the browser window? You can easily make a PROPER save function using a sharedobject (research). Also, cut the amount of caves in half, or add a greater variety of monsters. The backgrounds in the surface were nice and varied, why do you make people go into the same cave and fight the same three monsters over and over?

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Score: 10
Luis vs. ClockCrew

"Superbly animated"

submission: Luis vs. ClockCrew
date: August 27, 2006

This was very good. Everything about it was good. I can't believe there's a flash WITH CLOCKS that's so well animated :P I'd seen your work before, and while you've always been a good flash artist, I'm glad to know you keep improving. I have nothing to cricticize about this flash. I'm not a clock-lover or clock-hater, though.

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Score: 10
Throwback the Duck Ep. 0

"This sucks..."

date: August 26, 2006

...not. Good job. I hope it won't take over six months for each episode to come out, which is what happens with most good NG series. The voice acting was not very good (though very well recorded). The animation/art were good. The plot... we'll see, I guess.

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Score: 8
Mario's Blocks

"Wade looked cooler than Tom"

submission: Mario's Blocks
date: August 13, 2006

It's been a while since I last saw such a good mario parody on NG. Good job.

Author's Response:

Wade looked cooler than Tom, eh? Lol!

I'm glad that you enjoyed it! Nice to see a GOOD Mario parody once in a while, right?

Thanks for the great review!

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Score: 6
Gravoor Perfect

"Average"

submission: Gravoor Perfect
date: July 29, 2006

I hate this kind of game. It depends on how good your mouse is, and that's it.

Level 6 was irritatingly hard. It's impossible to play with a "normal" (not state-of-the-art) mouse.

When the spikes are crushed by the giant gravoor, the smoke animations that are generated aren't properly removed from the flash. Crushing too many spikes in a single level will make any computer unbearably slow, even in low quality mode.

Good job on the level editor.

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Score: 10
The White, The Black

"Excellent"

date: July 21, 2006

I've been your fan since Los Dias Sin Dias, which is still one of my favorite flash movies, but let me tell you - you didn't get any worse since then. This is great - funny, well-animated and generally interesting. The ending was awesome, and so is the humanity of the behavior of the chess pieces throughout the movie. If only the REAL governments would solve their differences without involving their subjects in meaningless massacre, it would be great...

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Score: 8
What are the Odds?

"Not bad"

submission: What are the Odds?
date: July 18, 2006

All those people voting 6 to this would probably vote all 10 to a random stick massacre or an 8 frame animation about an anime character scoring a goal. They'd also vote higher if you had been disrespectful towards monotheist religions by insulting or humiliating your God character. Go figure.

This is very well animated. The actual art is so-so, but the animation is quite nice. The voice acting is also good (though you COULD increase the volume, but that's *not* a reason to take three points from a sound rating).

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Score: 8
Waffle X: Episode One

"Pretty good"

date: July 8, 2006

Great voice acting! Good animation! And the jokes were nice. In the kitchen, something different should happen after you re-open the cupboard or drawer (for example, the ninja and the biscuits are back, which is wrong). You can use a mask layer to cut out the flickering edges. Looking forward to episode 2.

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Score: 7
Ninja Golf

"Pretty nice"

submission: Ninja Golf
date: July 6, 2006

There were a few bugs, but what I thought worst was the unbalanced difficulty. The first levels - 2 and 3 especially - are hard, because you have to go through the nasty sand (the hardest type of ground clearly) and the river, but then it's the forest and three levels that you can do entirely on grass. By then, you're already used to jumping and kicking the rats and the ninjas, so these levels are much easier than the first ones. They can be beaten without a single shuriken. Also, the dragons seem to get faster, which makes them easier to kill (the fireballs are more spaced). Holes 8 and 9 were more challenging, forcing you to go through different types of ground, sand and water included. However, by then I had a huge stock of shurikens so I only had to kill every enemy before it approached or shot something. Dragons 8 and 9 were good, too - 8 was slow enough for it to be almost impossible to escape the fireballs and 9 was fast enough to be moderately hard to hit.

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